Punchcard index

IRON NEST Punchcards - 33 Cards, Costs & Uses Explained

Compare 33 punchcards: 21 shell records and 10 abilities with costs, use limits and unlock rules; 3 Spotter variants stay merged to avoid thin duplicate pages.

Dataset scope

Compare 33 punchcards: 21 shell records and 10 abilities with costs, use limits and unlock rules; 3 Spotter variants stay merged to avoid thin duplicate pages. Values are sourced from verified game data and Steam API records. Each record keeps its version, source, update date, and confidence metadata.

VERIFIEDDATAMINEDv4Report an issue

Verified records

IDCostMaximum usesTitleDescriptionRequirementsRecon
ArtilleryFlashNotifier10Listening PostA Listening Post provide intel to enemy artillery positions when they open fire.[]false
ImpactObserver10Listening PostA Listening Post provide intel to enemy artillery positions when they open fire.[]false
ListeningPost10Listening PostA Listening Post provide intel to enemy artillery positions when they open fire.[]false
MoveDirection100Move DirectionMove the Iron Nest a set distance in a specific direction.[]false
MoveZone650EMERGENCY MOVE !Immediately reposition to an unknown location, pause CBT.[]false
PowderCharges50Powder Charges20 Powder Charges[]false
ScoutPlane600Scout PlaneRequest Scout Plane Flyover Location[]false
ScoutPlane_OnTimeUse151Scout PlaneRequest Scout Plane Flyover Location[]false
APShell100AP Shell<b>Armour-piercing</b> shell, minimal bursting charge. Minimal blast radius.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
APHEShell150APHE Shell<b>Armour-piercing</b> shell, medium bursting charge. Medium blast radius.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
ATMCShell6661ATMC ShellExperimental fissile-core shell. Theorised sustained chain-reaction. Effects untested.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
CLMNShell170CLMN ShellCluster shell, six HE bomblets scattered on impact. Effective against infantry and vehicles.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
CYANShell280CYAN ShellCyanogen gas shell. Lethal to units in the open. Fortified units unaffected.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
DRILShell30DRIL ShellBlind-loaded practice shell. Concrete-filled, inert. Minimal effective radius.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
EQKEShell260EQKE Shell<b>Armour-piercing</b> shell, deep-penetrating delayed subterranean burst. Large blast radius.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
FLCHShell200FLCH ShellFlechette shell. Large area of effect. Lethal only to infantry on foot in the open.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
HCHEShell180HCHE ShellHigh-capacity high-explosive shell. Thin-walled, maximum bursting charge. Large blast radius.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
HEShell100HE ShellMedium-capacity high-explosive shell. Medium blast radius.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
INCNShell120INCN ShellIncendiary shell. Ignites a fire on impact, medium radius. Chance to spread.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
LEShell80LE ShellMedium-capacity low-grade explosive shell. Small blast radius.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
PCLMShell150PCLM ShellParachute-delayed cluster shell. Six HE bomblets. Staggered impacts 10 seconds apart.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
PHGNShell100PHGN ShellPhosgene choking gas shell. Units flee the cloud. If suppressed, they die in it.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
PRPGShell70PRPG ShellPropaganda leaflet shell. Suppresses enemy troops under the glory of Castile. Chance to induce desertion.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
SMOKEShell20SMK ShellCovering smoke shell. Non-lethal, allied units advance toward the impact point.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
STARShell20STAR ShellParachute-delayed illumination shell. Lights the target area for scouting.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
TEARShell80TEAR ShellChloroacetophenone gas shell. Suppresses units, and reveals any hidden ones.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
THRMShell220THRM ShellThermal incendiary shell. Ignites a fire on impact, large radius. High chance to spread.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
WPShell100WP ShellWhite phosphorus shell. Units flee the cloud, or die if suppressed. Chance to ignite fires.[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false
Spotter60Forward ObserverForward Observer (FO) gives intel to nearest enemy.[]false
LocationReport30Position ReportLocal logistics convoy report <b><i><smallcaps>Iron Nest:</smallcaps></b></i> positional intel.[]false
Spotter10Forward ObserverForward Observer (FO) gives intel to nearest enemy.[]false
Spotter10Forward ObserverForward Observer (FO) gives intel to nearest enemy.[]false
MSTDShell99990MSTD ShellGet 1 mustard (YX) blister agent shell[{"operation":0,"requirement":{"RequirementType":1,"Operation":3,"ShellSlot":3,"StringValue":"ShellSlot","IntValue":0,"BoolValue":0}}]false

Related indexes and missions