IRON NEST 火力支援任务
“火力支援”任务数据包括火力支援的8条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
任务索引
查看17个正式任务的前置关系、奖章、成就和任务内目标记录;调试、教程重复体与Base模板不计入玩家任务。
查看17个正式任务的前置关系、奖章、成就和任务内目标记录;调试、教程重复体与Base模板不计入玩家任务。 数据来自已核实的游戏文件与Steam API记录;每条记录均保留版本、来源、更新时间和可信度。
“火力支援”任务数据包括火力支援的8条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“敌人如潮”任务数据包括敌人如潮的13条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“孤独发炮”任务数据包括孤独发炮的17条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“幽灵炮台”任务数据包括幽灵炮台的6条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“最终收割”任务数据包括最终收割的26条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“白色炮弹”任务数据包括巴塞罗那的10条生成目标记录、4个勋章槽、1个前置任务和0个后续任务,并列出关联成就。
“校射”任务数据包括阿兰胡埃斯地图的5条生成目标记录、1个勋章槽、0个前置任务和1个后续任务,并列出关联成就。
“炮火与光辉”任务数据包括阿兰胡埃斯地图的11条生成目标记录、1个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“解放”任务数据包括雷阿尔城的10条生成目标记录、4个勋章槽、1个前置任务和2个后续任务,并列出关联成就。
“反炮兵”任务数据包括雷阿尔城的8条生成目标记录、4个勋章槽、1个前置任务和2个后续任务,并列出关联成就。
“钢铁之路”任务数据包括钢铁之路的21条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“卡塔赫纳之围”任务数据包括卡塔赫纳之围的13条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“峡谷要冲”任务数据包括峡谷要冲的13条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“居高临下”任务数据包括居高临下的8条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“盲区推算”任务数据包括盲区推算的10条生成目标记录、4个勋章槽、1个前置任务和1个后续任务,并列出关联成就。
“遭遇战 - 挑战模式 - 反炮兵作战”任务数据包括—的15条生成目标记录、4个勋章槽、1个前置任务和0个后续任务,并列出关联成就。
“遭遇战 - 休闲模式 - 无反击作战”任务数据包括—的18条生成目标记录、4个勋章槽、1个前置任务和0个后续任务,并列出关联成就。
| ID | 显示名称 | 前置任务 | 后续任务 | 任务 | 地点 | 奖章 | 通关成就 | 全金成就 |
|---|---|---|---|---|---|---|---|---|
FireOnCall | 火力支援 | ["DeadReckoning"] | ["HighTide"] | Assets/Resources/missions/MissionGraph_10_FireOnCall.asset | 火力支援 | ["ally_kills_0to2","enemy_kills_10to30","kill_shot_ratio_0.8to2_10kills","no_recon_with_kills"] | 9 | 27 |
HighTide | 敌人如潮 | ["FireOnCall"] | ["BlindFire"] | Assets/Resources/missions/MissionGraph_11_HighTide.asset | 敌人如潮 | ["kill_streak_3to6","three_kill_window_30to90","avg_accuracy_50to250","kill_streak_3to6"] | 10 | 28 |
BlindFire | 孤独发炮 | ["HighTide"] | ["PhantomBattery"] | Assets/Resources/missions/MissionGraph_12_BlindFire.asset | 孤独发炮 | ["req_spent_50to180","kill_streak_3to6","enemy_kills_5to20","no_recon_with_kills"] | 11 | 29 |
PhantomBattery | 幽灵炮台 | ["BlindFire"] | ["FinalHarvest"] | Assets/Resources/missions/MissionGraph_13_PhantomBattery.asset | 幽灵炮台 | ["no_recon_with_kills","enemy_kills_6to10","avg_accuracy_50to250","counter_battery_100to260"] | 12 | 30 |
FinalHarvest | 最终收割 | ["PhantomBattery"] | ["WhiteShells"] | Assets/Resources/missions/MissionGraph_14_FinalHarvest.asset | 最终收割 | ["ally_kills_0to2","no_recon_with_kills","enemy_kills_10to30","first_shot_fast_with_kills"] | 13 | 31 |
WhiteShells | 白色炮弹 | ["FinalHarvest"] | [] | Assets/Resources/missions/MissionGraph_15_WhiteShells.asset | 巴塞罗那 | ["ending1","ending2","ending3","ending4"] | -1 | 32 |
Hospital False Flag | 校射 | [] | ["ceremony and HCHE"] | Assets/Resources/missions/MissionGraph_1Tutorial_Hospital False Flag.asset | 阿兰胡埃斯地图 | ["shots_fired_1to3"] | 0 | 18 |
ceremony and HCHE | 炮火与光辉 | ["Hospital False Flag"] | ["Insurrections and Requisitions"] | Assets/Resources/missions/MissionGraph_2Tutorial_Ceremony and HE.asset | 阿兰胡埃斯地图 | ["shots_fired_4to8"] | 1 | 19 |
Insurrections and Requisitions | 解放 | ["ceremony and HCHE"] | ["Artillery Introduction","Chill"] | Assets/Resources/missions/MissionGraph_3Tutorial_Requisition and scout plane.asset | 雷阿尔城 | ["ally_kills_0to2","avg_accuracy_50to250","kill_streak_3to6","req_spent_30to100"] | 2 | 20 |
Artillery Introduction | 反炮兵 | ["Insurrections and Requisitions"] | ["ChallangeFDC","IronRoad"] | Assets/Resources/missions/MissionGraph_4Tutorial_Artillery and CBT.asset | 雷阿尔城 | ["three_kill_window_30to90","counter_battery_100to260","req_spent_30to100","enemy_kills_6to10"] | 3 | 21 |
IronRoad | 钢铁之路 | ["Artillery Introduction"] | ["SiegeOfCartagena"] | Assets/Resources/missions/MissionGraph_5_IronRoad.asset | 钢铁之路 | ["ally_kills_0to2","kill_streak_5to20","kill_shot_ratio_0.8to2_10kills","no_recon_with_kills"] | 4 | 22 |
SiegeOfCartagena | 卡塔赫纳之围 | ["IronRoad"] | ["The Gorge"] | Assets/Resources/missions/MissionGraph_6_SiegeOfCartagena.asset | 卡塔赫纳之围 | ["ally_kills_0to2","enemy_kills_6to15","no_recon_with_kills","req_spent_50to180"] | 5 | 23 |
The Gorge | 峡谷要冲 | ["SiegeOfCartagena"] | ["RockofGibraltar"] | Assets/Resources/missions/MissionGraph_7_TheGorge.asset | 峡谷要冲 | ["ally_kills_0to2","kill_streak_4to10","enemy_kills_10to30","kill_shot_ratio_0.8to2_10kills"] | 6 | 24 |
RockofGibraltar | 居高临下 | ["The Gorge"] | ["DeadReckoning"] | Assets/Resources/missions/MissionGraph_8_RockofGibraltar.asset | 居高临下 | ["ally_kills_0to2","enemy_kills_6to10","no_recon_with_kills","req_spent_15to50"] | 7 | 25 |
DeadReckoning | 盲区推算 | ["RockofGibraltar"] | ["FireOnCall"] | Assets/Resources/missions/MissionGraph_9_DeadReckoning.asset | 盲区推算 | ["ally_kills_0to2","kill_streak_3to6","enemy_kills_6to15","req_spent_30to100"] | 8 | 26 |
ChallangeFDC | 遭遇战
- 挑战模式 -
反炮兵作战 | ["Artillery Introduction"] | [] | Assets/Resources/missions/MissionGraph_Challange FDC.asset | — | ["no_recon_with_kills","first_shot_fast_with_kills","kill_shot_ratio_0.8to1.5_20kills","kill_streak_5to20"] | 0 | 0 |
Chill | 遭遇战
- 休闲模式 -
无反击作战 | ["Insurrections and Requisitions"] | [] | Assets/Resources/missions/MissionGraph_Chill.asset | — | ["kill_shot_ratio_0.8to1.5_20kills","kill_streak_5to20","req_spent_high_150to600","single_impact_kills_2to5"] | 0 | 0 |
ChallangeFDC | 遭遇战
- 挑战模式 -
反炮兵作战 | ["Artillery Introduction"] | [] | Assets/Resources/missions/ref & debugging/MissionGraph_Challange super short timer test.asset | — | [] | 0 | 0 |